Games

Are Long Development Times Becoming A Trend For Video Games?

Jazz Rosin

It's just halfway through 2016, but fans have already been disappointed a lot of times by a handful of games getting delayed this year. With games getting increasingly long development times, will this be a trend for future video game titles?

Ten Years Of Waiting and Counting

It has been almost a decade since "Kingdom Hearts II" was released, and fans have been waiting for the next installment since it was announced on E3 2013. After three long years, there is still no news about one of Square Enix's biggest game franchise. IGN reported a few years ago that "Kingdom Hearts III" and another huge RPG, "Final Fantasy XV", was both being directed by Tetsuya Nomura at the time the game was announced, and a delay is to be expected. Nomura has left the "Final Fantasy XV" team in 2014 to focus on "Kingdom Hearts III".

Square Enix has also released a lot of other Kingdom Hearts titles since, like "Dream Drop Distance", and the remastered versions of KH I and II. As of this writing, there is still no news about "Kingdom Hearts III".

The Long Wait Will Be Worth It

Square Enix's other RPG, "Final Fantasy XV", has also been in development for a ridiculously long time. The team has started working on the latest FF sequel in 2006, under the title Final Fantasy Versus XIII, with Nomura at the helm. When Nomura left to work on Kingdom Hearts III, Final Fantasy Type-0 director Hajime Tabata stepped in. After ten years, a release date has finally been revealed, and the game is slated to come out in September this year.

The game has gone through a lot of changes since 2006, with characters, settings and other elements being tweaked to make the game even better. After a long wait, fans are now treated to what may be the best Final Fantasy title to date, complete with playable demos, a full length CGI movie, and an animated series. With all the updates and trailers released so far, things are looking pretty good. 

Longer Development Time for High-quality Output

At the other end of the spectrum, there are games which felt too rushed, resulting in poor-quality gameplay. "Street Fighter V" was released in March this year, and even Capcom CEO Kenzo Tsujimoto agrees that the game should have been developed longer. The CEO admitted that the fighting game had a "lack of content" when it came out, Gamespot reported. "It's best to spend a little more time in developing and running a high-quality title that will perform well globally," Tsujimoto said. "Some aspects of Street Fighter V needed more polish, such as the lack of content and server issues at launch."

The game has suffered from poor sales and constant DLC delays since its launch, with Capcom announcing that its latest DLC, Ibuki, will be delayed until June.

Devs Get Only One Shot to Make It Work

Another anticipated game has announced a delay this week: Hello Games' "No Man's Sky". Director Sean Murray apologized to the fans for the delay, saying that "some key moments needed extra polish" to bring the game up to the studio's standards.

We understand that this news is disappointing," Murray said. "Making this game is the hardest thing I've ever done in my life, but we are so close now, and we're prepared to make the tough choices to get it right."

"For all our sakes though, we get one shot to make this game," Murray continued. "And we can't mess it up." The game is now slated for an August 2016 release date.

The developers are hard at work in making sure the games are of top notch quality before it comes out. That might mean that fans would have to wait for a long time to get their hands on the game, but with all the time and effort put into the project to make it right, the long wait might just be worth it.

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