'Stardew Valley' PS4, Xbox One, Wii U Ports Soon; Mac, Linux Versions To Be Launched This Week
The "Harvest Moon" inspired farming simulation game "Stardew Valley" is one step closer to releasing console versions for the PS4, Wii U, and Xbox One.
Game developer Concerned Ape, which is surprisingly only made up of one person, Eric Barone, announced on Twitter last week that the Mac and Linux versions of the game are set to be launched on Friday, July 29.
Quick Update: Mac & Linux are set to be launched on the 29th! Multiplayer, localizations, and the version 1.1 update are still in progress.
— ConcernedApe (@ConcernedApe) July 20, 2016
"It was done with Monogame," the game creator added, "as a milestone in the progress toward releasing console versions!"
The game developer has revealed his plans to port the wildly popular simulation game to consoles in June, according to a post on his website.
The creator said that the game will be heading to the PS4, Xbox One and Wii U before the winter holidays, with the help of Chucklefish and Sickhead Games.
"It's very important to me that playing Stardew Valley with console controllers is intuitive and effortless," Barone said. "I'll be the first to admit that the current, rudimentary controller support in the PC version is far from ideal, and it will need to be adjusted prior to the launch."
Barone also expressed his excitement over the ports, particularly on the Wii U, as there is a possibility of utilizing the second screen of the Nintendo console for "Stardew Valley."
The indie game "Stardew Valley" was one of the best-selling games on Steam in the first two months after its release, selling 400,000 copies across Steam and GOG.com in two weeks, Polygon reported.
The game has since sold over 1 million copies by April, according to MCV.
Surprisingly, a lot of people who apparently pirated the game eventually ended up buying the game on Steam, according to Kotaku, a rare occurrence especially for indie games such as "Stardew Valley."