New research shows what influences the types of apps you use
Reserchers find that the country a person lives in is the single most important factor when it comes to influencing the kinds of apps they use.
"We wanted to study factors that govern usage of the mobile apps, particularly the role of geographic, demographic, and cultural values. We carried out a large-scale analysis of geographic, cultural, and demographic factors in mobile usage. We studied the data of 25,323 Android users who used 54,776 mobile applications in 44 countries across Europe, Americas, Asia and Oceania", PhD Ella Peltonen of Ireland's Insight Centre for Data Analytics says.
This kind of research is getting more important, since mobile devices and mobile apps have become an integral part of everyday life. There is a mobile app to support practically any kind of everyday activity be it well-being, education, health, or leisure. Smartphones have become hugely popular across the world, and thanks to a wide range of pricing options, they are affordable to most populations.
What the researchers found
According to the fresh results English-speaking countries, including the USA, the UK, Australia, Canada and New Zealand, along with Japan and South Korea had the highest app usage across the board. This is probably due to the fact that almost all apps have an English language version. In addition, many services and businesses in the USA and Europe have dedicated apps which boosts usage in these regions.
The group nicknamed "European" countries - Continental Europe, as well as Southern and Central European and Nordic countries - have lower app usage than the English-speaking countries, but higher than "Mixed" countries. Thailand and Singapore also fell into the "European" group for app usage, possibly because they are popular holiday destinations for Europeans.
The lowest app usage was in the "Mixed" group of countries: Argentina, the United Arab Emirates, Saudi Arabia, Qatar, Pakistan and India. In these groups, application usage in general was slightly lower than in the other groups, but higher in Sports and Racing Games.
How do the culture and values of a country influence the apps its population uses?
In the present work, the researchers compared Hofstede's five factors to countries' application usage. Hofstede's cultural value survey provides a widely used, if not perfect, way to present cultural values of the population, according to the researchers here.
They found that "masculine" cultures (with more pronounced gender roles) like Japan prefer Personalization apps, while "collectivist" cultures and those with more fluid gender roles such as Russia seem to value Family related categories, Education games, and Parenting.
"Individualist" cultures such as the US favoured Entertainment applications and other leisure related categories, such as Travel and Local, Sports, Health and Fitness, and Music and Audio.
Socio-economic factors behind the mobile usage
App usage is not only dictated by the country you live in. Socio-economic factors play an important role when considering mobile usage.
The present study shows that occupation, education, and how much a person has in savings, are the next important factors in determining what apps a person will use. Those factors trump age and gender, for example.
People of similar socio-economic status tend to use their smartphones in a similar way across the globe. This is particularly true for people of similar household status, living with or without children, who tend to use smartphones in a similar way. This is also true for professionals and well-educated people.
"The results of our work show that there is a strong relationship between the type of apps people use and their geographic and socio-economic factors, suggesting that these different factors should be taken into account when studying mobile data. In addition, our results can be used to better target mobile apps in different countries, and for personalization," Ella Peltonen says.