Unity Support Comes To Wii U As Two Parties Reach Agreement

By Jonathan Charles | Sep 21, 2012 01:05 PM EDT

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Nintendo and Unity announced on Wednesday that the Wii U console will support the Unity development engine, bringing the accessible engine to Nintendo's next-generation console. The engine will be available for current and future Unity developers.

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Unity is praised for being an accessible development engine; "large publishers, indie studios, students, and hobbyists," use the technology, according to Unity. Unity recently released a preview of Unity 4, the next version of the engine. 

"The rapid growth of incredible games coming from experienced and talented developers in our community makes Unity the new development platform of choice for AAA console developers. Nintendo's unfettered access to Unity will produce a wealth of insanely good games from knowledgeable Nintendo developers and the Wii U deployment add-on will create an amazing opportunity for our massive community of developers to showcase their incredible creativity on one of the most anticipated and innovative game platforms to date," Unity CEO David Helgason said in a press release.

The license allows Unity to be distributed to first- and third-party developers. The engine is available to the existing 1.2 million Unity developers.

Nintendo also announced two editions of its Wii U console. A Basic edition includes the console, Game Pad controller, and accessories, and a Deluxe edition which includes the Basic editions content and a game like Ubisoft's ZombiU. Wii U launches on Nov. 18 in the U.S. Nintendo is launching the first of the next-generation gaming conoles, and Nintendo of America president Reggie Fils-Aime said pre-orders for the console have been plentiful. GameStop sold out of the console according to Fils-Aime. 

Users will be waiting to see which games, new or ports, come to Wii U. The launch games confirmed by Nintendo are a mix of existing and new games, some even exclusive to the console; Mobilenapps.com reported on Bayonetta fans wanting to kill the developer of Bayonetta 2 for bringing the sequel exclusively to Wii U. The launch games probably will not be a true reflection of what Wii U can deliver, and consumers may be interested to see how both Unity 4 and Wii U's performance look over time. 

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