Dan Harmon Provides Updates On ‘Rick And Morty’ Season 3 Release Date
"Rick and Morty" Season 3 release date is the announcement that many viewers have been waiting for since the season 2 finale aired in October 2015. In a recent podcast, series co-creator Dan Harmon provided updates on the Adult Swim series. Is the third season coming out anytime soon?
This article contains spoilers. Continue reading if you wish to learn more about the story.
Series creator Dan Harmon recently provided updates on "Rick and Morty" Season 3 while conducting his Harmontown podcast, according to Konbini. During the said podcast, Harmon explained that the upcoming season of the Adult Swim series still is not done with production.
"They're drawing it," he said.
Harmon explained the process of creating animations for TV shows, which provides a sufficient reason behind the delay in the "Rick and Morty" Season 3 release date. According to Harmon, it would have been easier if the show was just written, not drawn.
Since "Rick and Morty" is an animated series, Harmon shared that it takes a lot of time and effort to get those written words translated into pictures. It remains to be known, however, which part of the third season they are currently in and if they are anywhere close to drawing the finale.
Fans of the show also discussed the process of animation via a Reddit thread. Several fans agreed with Harmon's statement on why "Rick and Morty" Season 3 is taking a long time and some even gave their opinions as to when the team may finish producing the upcoming season.
One user in particular, "redeyemaster," tried to give a detailed description of the time it takes to finish 30 seconds of footage for animated shows. Given this description and if 10 animators were available for "Rick and Morty" Season 3, then it would take at least 3,000 - 4,000 hours to finish the entire season.
Do you think "Rick and Morty" Season 3 is coming out anytime soon? Let us know your thoughts in the comments section below! See the rest of Dan Harmon's podcast here: