By Jonathan Charles | Sep 20, 2012 10:40 AM EDT
Video game Web site Giant Bomb played Halo 4, again, with 343 Industries game designer David Ellis and studio producer Che Chou. The game of Capture the Flag was played on the map Exile.
The Exile map supports up to 16 players. It is bright and features a UNSC camp and vehicles like the Mongoose, Ghost, Scorpion, and Gauss and Machine Gun Warthogs.
The biggest change players will notice in Capture the Flag is that the flag is picked up automatically, rather than requiring players to press a button. This means that 'flag juggling,' the act of quickly dropping and picking up the flag to gain speed, is gone. Previously, carrying the flag meant reduced speed, so flag juggling gave quick and regular speed boosts. Now players walk at the normal speed while carrying an offensive weapon, the Magnum Pistol. It is difficult to say how powerful the Magnum Pistol is, though, but the feeling is that a weak Mangum will balance out using it with the flag, given that the latter is a one-hit kill.
The video also showed off the new weapon skins, dubbed a "tiger skin" by Giant Bomb's Brad Shoemaker. Weapons can now be customized to have different skins, along with perk-esque abilities where users can choose bonuses in-game, from spawning with two primary weapons to picking up grenades.
Players will be anticipating a chance to judge the changes in Halo 4 and how the final build compares to footage from E3, Comic-Con, and maybe this weekend's Eurogamer Expo. Players are likely to either embrace the changes and go with 343 Industries interpretation of Halo or leave the series for good. The developers could cater to the skeptical crowd, though, by offering a "Classic" playlist with the new additions stripped away.
Halo 4 launches November 6 on Xbox 360.
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