By Prarthito Maity email: firstname.lastname@example.org | Feb 01, 2013 08:17 AM EST
Halo 4 fans have more new updates for the game to get busy with in the coming days.
Per reports, developer 343 Industries has posted details of its incoming update for the company’s popular FPS (first-person shooter) title ‘Halo 4,’ which is scheduled to go live this Monday, Feb. 4.
Among new upgrades set to arrive with the new update, sitting on top of the list are a brand new Team Doubles playlist along with two new specializations – Rogue and Tracker.
Rogue: Rogue will offer Spartan optimization for single-operative missions that need a lone Spartan to be deployed on their own for extremely long durations of time, even years (if needed). The new Stability armor mod will now allow players to increase their aiming stability when being fired upon.
Tracker: Tracker will arrive with Spartan optimization for long-range target tracking (both trans-continent and off-world). This will important particularly in scenarios where conventional tracking has become futile or such a substantial time has passed that the trail has gone cold. The Requisition mod armor arriving with the new update will give the players the ability to recall their own ordnance requests so that they can acquire more helpful weapons in the field.
“We’re also extremely excited about the premiere of Team Doubles in Halo 4. Seriously, we’re just as pumped as you are. The Matchmaking team, Multiplayer team and Community Cartographers have been working day and night in order to prepare this playlist for your enjoyment. We’ve got 3 different game types that will be featured when the playlist launches,” the official Halo Waypoint page states.
It has also been reported that the new update will add a Team Doubles playlist into rotation. This playlist is spread across three sub-game modes. First of these is Infinity Doubles. Infinity Doubles is aimed at offering the Infinity Slayer experience in a 2 vs 2 form.
In this modification, players will have the option to choose their custom loadout, with instant respawn and radar enabled to assist the player. Although the personal ordnance is set to begin at the traditional 70 point mark, the options have been specifically tweaked by the developers for Team Doubles. Basically, the games are played up to 300 points.
Next in line is the Doubles Pro which offers a unique experience featuring preset game loadouts. While the score limit is the same as that of Infinity Doubles, radar, personal ordnance and instant respawn have been disabled.
Check out the list of loadouts and other features here.